I have decided that the easiest way to animate a character is to use a biped. The only problem was that the character didnt fit with a biped, but ive now managed to resize and modify my character to fit. I think this was the easiest option for me to take. Ive had to re-shape the shoulders and ends of the arms, as well as re-scale the torso, arms, hands... basically everything.
The body now fits with the biped, and ive linked each part of the body to the biped using the physique tool from the modifier list.
Tuesday, 25 November 2008
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