Wednesday, 15 October 2008

Virtual Face - Week 4

This week ive been trying to turn my 2D poly of the front view of my face into 3D. This requires pulling out points on the face and judging how far to pull them out in relation to the side view picture. I found this difficult and very time consuming. I'm half way through with it so it looks a bit weird at the moment, but hopefully when all the points are moved to where I want them it should be alright. I'm sure there will be a lot of tweaking at this stage to get it right, but im looking forward to see how it turns out.

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