Tuesday, 28 October 2008

Virtual Face - Week 6

This week ive progressed a lot further. Since last week where I got stuck, ive managed to complete the side of the head, and continue it to complete a full neck and part of the shoulders.

This is how it progressed:-
1)

2)

3)



I was really happy with the outcome of my head, right up until the point I renderd it. It turns out there are parts of the face that have slight gaps after it has been smoothed, and the face somehow looks better without it. It doesnt look as good as i was hoping. The reason for these gaps may be to do with verticies and lines which might not be attatched properly, but they can only be seen when smoothed and rendered. Ive gone back over and over again, deleting parts and re-doing them to solve the problem, but the results are the same, and im just getting more anoyed with it. Im going to have another go at it this week to see if i can fix it.

The last things that need to be done to the head are the ears and the UVW mapping.

No comments: